Artist of the Week #19: Paulo Silva

One idea that is always present in my work is the recurring division of shapes and their subsequent filling with specific patterns to achieve an interesting aesthetic aspect.

ARTIST BIO

Paulo is a generative artist based in São Paulo, Brazil. His background is in engineering, but he has always had an inclination toward doing creative projects. In 2019, while helping his daughter build an Arduino-based project for a science fair, he discovered Processing. Processing is a coding language mostly used by artists for creating interactive graphics, animations, and visualizations.

Diving deeper into Processing’s ecosystem, he stumbled into the world of generative art. It was like an epiphany for him. He was finally able to combine the exact sciences that he loved so much with creativity and art—playing with randomness and chaos and seeing beauty emerge through shapes, colors, and textures.


What Is one belief, insight, or idea that guides your creative process?

One idea that is always present in my work is the recurring division of shapes and their subsequent filling with specific patterns to achieve an interesting aesthetic aspect.

Can you tell us how you discovered Mixed art and what drew you into it?

It was in 2019 when I was studying the Processing programming language to help my daughter with an Arduino project for a science fair. What attracted me to it was the beauty of the images, the possibility of expressing myself using programming, and the chance to always continue learning new things.

What do you think defines your style or creative approach, and how did you arrive at that identity?

My style is a type of geometric art, but I always try to add a more organic touch to the shapes, textures, etc. It’s not necessarily something I consciously sought out, but I think it’s what attracts me.

How does a project usually begin for you? Do you have a creative ritual or structure you follow?

I don’t really have a creative ritual. My ideas for new projects come at various times: like in the shower or right after waking up. I try to write them down in a notebook and revisit them later.

What tools or technologies do you use most, and how do they influence your visual language?

I started out using the p5.js library, but lately I’ve been using vanilla JavaScript. I’ve also been looking to integrate GLSL shaders into my work because of the processing power they offer. These tools allow me to test ideas and create iterations quickly.

Do you feel there Is a strong generative art scene? What would you like to see evolve in it

Unfortunately, I believe there isn’t a strong generative art scene at the moment, especially in Brazil. I wish there was greater recognition of generative artists and more spaces where they could exhibit their work.

What advice would you give to someone who wants to start creating generative art but doesn’t know where to begin?

I would recommend starting by following the tutorials on The Coding Train by Daniel Shiffman, which are on YouTube. There’s a lot of interesting stuff there, and Daniel always teaches in a very easy and fun way.

Which artists or creators do you think are doing remarkable work and deserve much more recognition?

I really like Amy Goodchild’s work (https://x.com/amygoodchild) and, when it comes to shaders, Pablo ‘Kali’ Andrioli’s work (https://x.com/kali_shade).

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